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Our artist is at Vidcon this week, so @Zora was put in charge of the artwork. It's been a very difficult time for us all.
CHAOS EMERALDS
Chaos Emeralds are a new timed powerup that can be discovered in warzone loot and from our shop.

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While active, the entire warzone will enter Chaos Mode, (or multi-combat mode, but chaos mode sounds cooler) for the duration of the effect.

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When triggered, you will be given a 30 second warmup before the effect goes live. Use this time to either prepare for the change or escape while you can.

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While in the warzone, your sidebar will update to show the status and the time remaining before the effect expires. A server-wide broadcast will appear when Singlecombat regions are restored.

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There is a 15 minute wait period between chaos emerald uses. Use them well!

BUFFED MONTHLY REWARDS
Monthly Rewards have received a content buff for all 3 ranks! Here are the new prizes for each rank:

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These new rewards will be available starting today, with more rewards coming as soon as next week!

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REFER FRIENDS AND GET FREE STUFF!
We've heard your suggestions about adding voting rewards in the past, but realistically, voting really doesn't do anything. Nobody checks server lists for new servers to play on, so we wanted to reward you guys for doing what you already do... telling your friends!...
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Introduction:
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The Savage Games team is back with another build event for the second half of June! In honor of the new Islands that are said to be released later this month, what better theme to use for the Build Event then; Prehistoric! I am expecting some pretty spectacular builds!

You must submit and entry via the link at the very bottom of this page.




When will it start:

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The event will start Tuesday, June 20th 2017 and end on Friday, June 30th 2017. That
gives everyone a little over a week to jot down ideas, obtain their building materials and make their
creations come to life! Week three of June will then be used to judge your work and announce the winners of this months build competition.​



Rules:
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  • ALL SUBMISSIONS THIS MONTH MUST BE DONE VIA VIDEO.
  • You may enter the contest one time. This is a server wide event and winners will not be chosen per world basis.
  • When submitting your video, the side bar showing the world and the owner of the island must be visible. All submissions posted without the menu on the right hand side, will be disqualified.
  • Although you may work with friends, please keep in mind that the island owner who's name is displayed in the screen shots will be the one rewarded the prize if selected as a winner. We will not be giving out multiple prizes per island submissions.
  • There must be a minimum of 2 minutes time frame via video per entry in order for it to meet the event requirements. Any entries with less then 2 minutes worth of video will be disqualified.
  • If anyone...
Thank you to everyone who submitted a build for this months Steampunk Build event!
The following winners are:

1st Place:

gamerbyte [First Islands]



2nd Place:

samnokomis [Cartoon Islands]


3rd Place:
LeSpartacus1 [Monster Islands]



Honorable Mentions:​

HowToBeABadPvper [Monster Islands]
ImYourDoom [Monster Islands]

JaJaJaTV [Monster Islands]
<can not provide link - third party video hosting>

Prizes:
First Place:
Ultra Rank OR 1x Eternal Shard.
Second Place: 1x Immortal shard of choice on winning island.
Third Place: 1x Kit of choice on winning server. (Valued at $9.99 - $16.99 regular price).

Everyone who won a 1st - 3rd place position, please join the public discord, add me or tag me so that we can further discuss your prizes.
http://discordapp.gg/savagegames

Thanks again to everyone who entered.
The second part of this months build event will be posted tonight!​
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This is the biggest update Skybounds has ever received, and I'm going to need 3 cups of coffee to get through it.

Here we goooooooo!!!!
THE HUB
All of our changes begin with the hub, as always. Let's overview what's new.

Skybounds Rewards, now in the Hub
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The Hub will now serve as the new home for the Skybounds rewards. When you right click the NPC, you'll be shown all of your pending rewards. When you talk to her, you will be asked to select your favorite server. Your favorite server will be the server your rewards are sent to.

You can change this at any time from the top icon.
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Favorite Servers
On top of deciding where your items are sent, your Favorite Server will also be displayed prominently in the compass menu. You can change your favorite server quickly by right clicking any other server here, as well.

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Accessing the Beta Islands
Access to The Beta Islands is as easy as clicking the server as you would in the past. Servers that have a beta version will prompt you which version to join, the release being on the left and the beta is on the right.

It's important to note that many of these features discussed below will not be found on the beta islands.

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Beta servers work like the original, 50 slots are reserved for premium players, while the rest are available to all.

NEW ISLANDS
The release of Steampunk and Prehistoric is being postponed until tomorrow, June 18th....
We will be taking the network OFFLINE at 4 PM EST to make the transition to release. During this time, all parts of Savage Games will be completely inaccessible.

We will come back online tomorrow afternoon/evening as soon as we feel the network is 100% set to go. An update changelog will go live tomorrow with everything/changed that you can expect to look out for.

Follow us on Twitter and join our Discord to keep up with the latest news.

See you all in release!
Two posts in one day? What is this madness!?

This post is to let you all know of a change you can expect to see in all Skybounds warzones starting this Friday. Warzones will soon be divided into two different modes, dubbed Singlecombat and Multicombat zones.

Multicombat
Multicombat Zones are the current warzone fights you're used to. Nothing changes. Areas with a high chest /ore density will be multicombat zones.

Singlecombat
This is the new one. Single Combat zones prevent team fighting. When you engage in combat with a player, only you can attack them, and only they can attack you. Fighting other players is disabled, as well as them fighting you.

This change is our attempt at reducing the amount of giant teams that saturate the warzones and make exploring the warzone a more fair and enjoyable experience.

All islands in the warzone will default to the new Singlecombat mode, while select islands will be Multicombat. You'll receive a notification when you enter an island that's a different mode, and your sidebar will also reflect the mode of where you currently are.

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You are freely able to travel between modes while in combat, but as always, you are not able to return to the safety of spawn or an outpost while fighting someone.

This change, as well as many others, are rolling out with this Friday's REBALANCE UPDATE. Can't wait for you to see them all. :)

Missing something?
Hello, all!

Sorry for the late post, meant to finish this up last night but wanted to get some last details before going forward.

This post will be giving you some general info on what happens when you import your island to release. For obvious reasons, not everything comes with you (that'd be super OP!), so this will ease some other questions we've been getting!

Q: Who can import islands?
A:
Anybody with Savage rank will have the ability to import their island. If you do not have Savage Rank, you can purchase it after release, and you will then have the option to perform the import.

Q: What transfers with an imported island?
A:
Almost everything. Below are the list of blocks/materials that will not come with your imported island:
  • Player Heads
  • Chests
  • Furnaces
  • Dispensers
  • Droppers
  • Hoppers
  • Hopper Minecarts
  • Storage Minecarts
  • Shopkeepers
  • Parkour Pads
  • Ore Seeds
  • Ores (Will convert to stone)
  • Ore Blocks (Diamond Block, Emerald blocks, etc, will convert to stone)
  • Animals
  • Monsters
  • Spawners
  • Ground items
  • Dropzone chests
  • Item Frames
  • Armor Stands
We'll update this last as necessary. All of these things will stay on your island on the beta islands, even if you import. It's simply a list of what won't follow you.

Q: Where will imported islands go?
A:
Imported islands will use your island slot like making an island normally would. When you make a new island on the new islands (while savage and while you have an importable island), you will be asked if you'd like to import your old island as opposed to making a fresh one. The blocks that won't come with you will be shown in-game as well.

Q: When can I do this?
A:
Island importing will be available to all until the end of July, 2017. After which, your islands will only be usable on the beta version. You can also only import your island once....
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We're hard at work getting the server ready to exit beta next Friday, June 16th. We're very excited to make the transition and finally "rebalance" the server. We hope you're all excited as well!

We are holding off content updates for this week for next Friday, to allow us to focus on making sure this transition goes as smoothly as possible.

Don't know what I'm talking about?
Here's what to expect as we enter next week:

Monday, June 12th
  • We will be announcing the details of what blocks are not brought with you on an island import. We are still working out the logistics of this, so I don't want to hint at anything here just yet.

Thursday, June 15th
  • Savage Games will go offline Thursday afternoon. This will allow us to make changes to the servers and worlds as necessary without impacting gameplay.
  • All current worlds will be dubbed "The Beta Islands", and will remain playable via an NPC in the spawns of the new servers. Nothing will be lost.
  • The shop will be going offline as we specify the details of kits and ikits in the new islands. The contents of these kits will not change in the beta islands.
Friday, June 16th
  • Savage Games will come back online, out of beta.
  • There will be a beta version of every current island, with all your stuff as you left it.
  • There will be two new islands: Steampunk & Dinosaurs (No beta versions of these, of course.)
  • There will be an updated warzone on the new version of all...
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Due to issues with our host starting at 5 AM this morning, our Skybounds servers lost their connectivity to our primary database.

This caused worlds to be unable to start up following their automatic reboot.

This has since been resolved, we're sorry about the downtime! We'll be speaking with our host to ensure it doesn't happen again in the future.



We're now running a 15% off flash sale for 24 hours over on our shop to help compensate for the downtime. Once again, we're sorry!
Hey Skyboundians... I won't use that term again, no need to panic - save it for the reset >:]

Wanted to write up a quick post to give a specific break down of what you "keep" and what you "lose" on the reset of Skybounds on June 16th when the BETA ends. This should help clear the air and put an end to rumors and confusion.

Old/BETA/Classic Islands (Name TBD):
  • You keep everything. Nothing changes here, ever. There will only be bug fixes when necessary, don't expect to see new content. Why? It's crazily imbalanced as there have been no major changes to economy, items, enchants etc. since Skybounds started. Taking things out of BETA and doing this reset offers an opportunity to fix things.
  • Kits, iKits, Items, Stars/money, Islands, Prestige and Levels, Warzone, Obtainable Loot - you keep it all!
  • If you want to keep playing on the Old version of Skybounds you're welcome to do so. Everyone will be able to access these islands - including non-ranked players. The player count of these is going to start at a cap of 100, yes, to keep a tighter budget and not go too crazy on acquiring more server space. That said if there is a serious demand for the old worlds to allow for more players that number will quickly increase. Yes, we do want to encourage all players old and new, noobs and pros, to use the new islands as that's where all of our work, blood, sweat and tears will be focused. And in our opinion it will be much better. In an ideal world the old/beta islands will eventually act as a place of nostalgia for players who've been around from the beginning of Skybounds.

New Islands:
What you keep --
  • Any unlocked kits, ikits, titles and ranks will remain unlocked - anything permission based
  • Prestige
What you lose --
  • All Items
  • Islands
  • Stars/money
  • Current Player Level resets back to level 1 of current Prestige...