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Scheduled maintenance has concluded. The server is back online.


Scheduled Maintenance Announcement

The Savage Games network will experience downtime tomorrow, Sunday, January 22nd for some major system upgrades. These changes will allow us to increase our maximum capacity and better handle the new wave of players our network has been receiving since the launch of Money Wars.

This downtime will last for approximately 1 hour, and we will keep you updated both here and on our Twitter with updates during the process.

Thank you for your understanding.

Maintenance Times by Timezone
  • 11AM Eastern Time
  • 10AM Central Time
  • 9AM Mountain Time
  • 8AM Pacific Time
  • 4PM GMT
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Since the launch of Savage Games, we've been committed to providing weekly updates to our servers. Now, we're doing it with the launch of a brand new server type under our umbrella.

Introducing...
MONEY WARS

Money Wars is based off well-known games such as Bed Wars and Egg Wars, but with the twist of added TNT and explosions! So what's included in this new update?

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NEW GAME LOBBY: THE MONEY WARS LOBBY
This new lobby is accessible from the current Skybounds hub. Click the new Money Wars icon in your hotbar to be teleported here. The Money Wars lobby includes a sign wall for joining games, a room of the current kits, and a layout for each of our Kit Crates. (Explained below!) Oh, and there's parkour too.

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THE OBJECTIVE: TRIGGER THE ACTIVATORS
The primary goal in Money Wars is to travel to other players' islands and trigger their activators. When all the activators on an island have been triggered, their ability to respawn is removed and their island erupts with TNT everywhere.

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Your sidebar acts as a heads-up-display to let you know how many Activators you have remaining vs how many have been hit. It'll also make it very clear when you no longer respawn.

You can view the remaining activators for other players in the player list when you press TAB.

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If you're unfortunate enough to have all your activators triggered... I have some bad news for you....
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Gathering Resources
Scattered around our maps are resource generators. These generators produce the listed resource every few seconds. The higher the...
Skybounds The Alchemy Update
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Rows and rows of useless enchantment books... no more!

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NEW GAME MECHANIC: ALCHEMY
Alchemy gives a new use to Enchantment Books that may just be sitting around taking up space... let's get into this brand new mechanic.

Alchemy can be accessed by speaking to The Alchemist in all markets, or by using the /alchemy command.

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Arcane Dust
Arcane Dust is the raw essence that makes up the magic within enchantment books. The better the enchantment book, the more dust it can contain.

There are 3 types of Arcane Dust:​
  1. Lesser Arcane Dust (Worth at least 1 Arcane)​
  2. Arcane Dust (Worth at least 25 Arcane)​
  3. Greater Arcane Dust (Worth at least 60 Arcane)​
When you turn an enchantment book to dust, the book will be destroyed and leave the enchanted remains in its place.

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Upgrading Enchantment Books
When you receive Arcane Dust, you can use it to power up other enchantment books of your choice. Simply pick up the dust you'd like to use, and click it onto your enchantment book. The Arcane Power of the book will now appear.

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When the Arcane Power of a book reaches 100%, bring it back to The Alchemist to alchemize it into the next level.

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Once a book is ready to alchemize, you can continue to give it Arcane Dust to OVERLOAD the book. Overloading a book has no limit, and will improve the success rate of the book alchemizing into the next level.

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The first official Savage Games event has come to an end and I'd personally like to thank everyone that participated in the event. The judges were impressed with the builds you all presented to us in such a short amount of time and I am now happy to announce the winners!

Prizes:
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First Place:
Ultra Rank OR 1x Immortal Shard of choice and 1x Storm Gen on winning server.
Please keep in mind that the Ultra rank can only be applied to the island winner and no other accounts.
Second Place: 1x Kit of choice on winning server. (Valued at $9.99 - $16.99 regular price)
Third Place: 1x Storm Gen and 1x Chest of Stars on winning server.
Runner Up: 1x Storm Gen on winning server.


First Islands:
Placement / Username / Score
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First - zHyperNova - 116
Second - Stretcraft12 - 111
Third - Joking_Penguin1 - 107
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Runner Up - Presto_Awesome - 100

Magic Islands:
Placement / Username / Score
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First - Saltish - 116
Second - erichninja - 87
Third - IThinkImGood15 - 84
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Runner Up - Mitzumimile - 79

Monster Islands:
Placement / Username / Score
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This week we're happy to be bringing out a long-requested feature! This addition will open doors for even more content possibilities in the future, and we're only just scratching the surface right now.

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NEW ISLAND FEATURE: Public Islands [Beta]
Public Islands have finally been added to Skybounds! When an island is set to public, it will appear in our new Island Browser (/is browse), and be accessible to all players (up to the online player limit.). This new setting can be changed using /is privacy.

To start with, all users who have Ultra or higher will be able to change their island privacy. We're testing the waters with this, and if it goes well, the perk will be unlockable by free players upon reaching a certain player level.

Players who visit your island when in public mode without being a member will have the following restrictions:
  • CANNOT break blocks
  • CANNOT build
  • CANNOT open doors, gates, trapdoors, or use redstone switches (pressure plates, levers, and buttons)
  • CANNOT open chests, furnaces, dispensers, or other containers (regardless of lock)
  • CANNOT use item frames, armor stands, or break paintings
  • CANNOT attack animals or monsters, or be targeted by them
  • CANNOT pickup items, except for those thrown by players (You can make trades with players, but can't steal drops from mob grinders, for example)
With this change, water and lava will also no longer flow into island spawn points. Water, Lava, and Fire placement is also restricted near visitors.

Players who are banned...
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Official Savage Games Rules.

Abusing Exploits / Glitches:
If an exploit or glitch is found on any servers, we expect players to not use the exploit to their advantage. Please obtain as much information as possible regarding the problem and report any exploits / glitches you find immediately to the forums for Developer review. Those found abusing said exploits and/or glitches will be permanently removed from the server depending on the severity.

*Please post any Exploits / Glitches in the bug report section: Here

Abuse of /Report:
The abuse of /report is highly forbidden here on Savage Games. Any members of the server found using said command for anything other then reporting players who may be potentially breaking the rules, will be temporarily removed from the server.

Account Security:
All players are responsible for the security of their own Minecraft Accounts. If another person obtains access to your account by any means, you are still responsible for anything that occurs while they remain in control. If your account is accessed by another player, or openly shared with another individual, any rules broken under that account are final and the punishments issued will remain active. Buying and selling of accounts is strictly prohibited across all server platforms. Those found attempting to buy or sell an account will be removed.

Advertising Server Domains / IPs:
Advertising another servers Domain and/or IP Address on any Savage Games public servers, forums or discord will result in a permanent ban from the Network. Forms of advertising include, but are not limited to; Stating a servers domain / IP in general chat, renaming your island plot, posting signs, writing in books, etc.

Ban / Punishment Evading:
Anyone who was...
A news post before a Friday? What is this?!

I'm here to let you guys know that Savage Games is hiring for a part time developer! A new face on the team!

This development position is currently for a single project, but may evolve into a higher position depending on performance. The details of this project will be revealed at the time of hire.

Please keep in mind, this position is a real job that requires the items listed below.

Qualifications
  • Deep understanding of Minecraft behavior.
  • Deep understanding of spigot and its internals
  • At least 2 years of Java experience.
  • Ability to meet deadlines.
  • At least 18 years old.
  • Knowledge of data analytics and machine learning.

Bonuses
  • Knowledge of advanced mathematics (~Calc 2 level)
  • Obsession with keeping code clean and efficient
  • Love for gaming!
  • St. Petersburg FL area (We have an office! ...but working remotely is fine, too.)
The chosen candidate will also be asked to participate in a short tech interview that'll ensure that you have the skills we're looking for, as well as be able to sign a contract at the time of hire.

If you or someone you know is interested and meets the qualifications, please send me an email: b...@t...com (Click link to reveal email address.)

Thank you in advance, I look forward to working with you in the future!
Sadly, Santa has departed from Skybounds early this morning.
Those who unlocked rewards (including Immortal Kit Shards and the Holiday Hat!) can continue to enjoy the benefits forever. The quest and reward are no longer claimable as of 3AM this morning (EST).

This post is a quick reminder that our Holiday Sale is still active until TOMORROW NIGHT! And that the immortal kits that were removed (and that will soon be gone again!) are still available as well. So if you're looking to pick up any last minute items, now is the time to do so. :) Savage Games | Welcome

We hope everyone had a great holiday! The Savage Games team will be back in office starting this week, which means updates and new content are back to full throttle.

Thank you all for the continued support!
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HAPPY NEW YEAR!

I'm saying that now so I don't feel bad about not saying it tomorrow. Nobody can be mad at me now! Let's get into the new stuff. :D
SMALL DISCLAIMER:
This update is smaller than what we usually do since the Savage Games team has been away, spending the holidays with family and friends! Our usual large content patches will resume next Friday, so for now, you'll need to settle for what we have below. ;)

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NEW CUSTOM ENCHANTMENT: CONFETTI
A celebratory enchantment for the new year! Confetti gives an extra bonus to players you kill, by allowing them to drop various colors of confetti! What better way to celebrate the end of 2016?

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Just right click a piece of confetti to reveal a random item! Confetti can contain spells, golden apples, various crates, and resource blocks! The higher the enchant level, the more Confetti you have a chance to receive with every kill. Go celebrate!

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NEW WEAPONS: BLASTERS
Blasters are a brand new weapon type you'll start seeing throughout the warzone. Each type of blaster fires a fast travelling projectile that can go through players, and deal AOE effects. Each blaster has it's own ammunition requirement and reload times, so be prepared!

With this update we're introducing 3 types of blasters:
  • COMBUSTER: Fires a volatile beam that explodes on impact, dealing damage and minor knockback to enemies in the blast. The Combuster is most powerful against low armored players at high distance, allowing you to keep hem at bay.
  • BLAST DRILL: Fires a high energy beam that pelts through enemy armor. The Blast...
READ THIS Approved Mod List.
Typically when you go to an approved third party modification thread, you'd see a list of Mods that are allowed to be used on the server. Quite frankly, there are far too many mods that exist for us to test and approve for you all. So that being said, we are going to keep our approved mods list simple and sweet.

Does the mod you are using give you an unfair advantage over other players?
If yes, don't use it.