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Today includes part 2 of our previous Mob Arena update!
There wasn't enough chaos and madness within the arena before. Mobs now have their own support troops that appear during the fight. Let's introduce you...


The Necromancer
The Necromancer
can start appearing after Wave 7 in place of a normal skeleton. Necromancers walk around the arena and revive monsters that have died nearby them, keeping the swarm going. It's imperative that you prioritize killing these units, or you're not going to advance anywhere quickly.

This monster can be found in both Survival and the new Adventure modes.


The Mob Guardian
The Mob Guardian
can start appearing after Wave 10 in place of a normal Zombie. Mob Guardians deploy a shield that covers 7 blocks around them and gives monsters IMMUNITY while within the field. To kill the monsters, you must either knock them outside the field or kill the Mob Guardian.

This monster can be found in both Survival and the new Adventure modes.

As mentioned above, Adventure Mode also launches in the arenas today. What's different about adventure mode, you may ask?
  • You don't use your own gear. Your inventory is sent to your island dropzone upon entry. You'll use our provided gear and abilities instead.
  • Two classes. Select between knight or archer. You can swap classes between each wave.
  • Spend score to upgrade weapons and abilities. Unlock healing potions, lightning storms, machine gun bows, and much more by spending score at the...

New mechanic fridays! Whoop! Whoop!
Brewing is a brand new mechanic to the Skybounds server, and it works differently than you'd expect in vanilla. It all starts with a Cauldron:


Before you can use Brewing, you must complete the Brewing Challenge. Begin this challenge by achieving Challenge Level 20, then right clicking a Cauldron. Upon completing the challenge, you will unlock brewing on that Skybounds server.

The first step to brewing is acquiring a Potion Recipe. These books can be bought from the new Brew Master merchant, or found in warzone chests through storms.


As the book says, bring it to a Cauldron to begin the brewing process. You'll need to provide a glass bottle, arcane powder, and all the ingredients stated by the recipe. What's required can be tracked at the tooltip at the top.


Upon providing all the necessary ingredients, click the result on the right to receive your potion.

Brewing potions will yield Bonus XP, against the new BREWING category! This addition boosts the total Bonus XP you can earn per-day from PVE tasks to 2,500!




The Everbloom Elixir will make getting wood and lumber a worry of the past. One splash of this concoction will cause trees to sprout sky-high. This recipe can be bought from the Brew Master.


The Transmogrify Stone potion comes in 3 different levels, each covering a larger and larger area. This mixture will cause random ores to appear in even the most barren of rock. You may even find some spare runes, as...

Thought I'd make a quick update post to address some confusion with immortal shards that sprang up this weekend relating to the new animation.

Let's cover how Immortal Kits unlock first before I cover some things people have been confused about:
  1. You right click an immortal shard
  2. The server decides whether or not you've unlocked it based on the unlock chance. This is random. We don't tell you the server's result until the end of the animation.
  3. The animation for the unlock plays.
  4. The result of the unlock is announced/told to you.
Regardless of what the animation does, the result is decided before the animation begins.

There was a visual bug this week that caused shards from Monthly Reward Crates to display no unlock NPCs, even though the chance was still there. (The fix for this rolled out today, by the way.)

I want to address first as well, purchased shards were not affected by this visual glitch.

We've tweaked the spinner animation to better represent your chance at an unlock visually. Purchased shards should now see 2 unlock NPCs minimum, while monthly shards should see 1 minimum.

I apologize for any confusion this may have caused, but your chances were never reduced as a result of the new animation.

If you have any additional questions, let us know!

Lots of content for you guys today!

The Nourish enchantment joins our assortment of custom enchantments! Nourish provides an advantage while in combat with both players and mobs... the worry of losing hunger!


When you take damage, you'll be given a temporary saturation boost to make sure you're kept fed. Your attacker also has a small chance to receive Hunger Poisoning, depending on the level of the enchantment.


Nourish can be found on our new Flower Immortal Kit (gotta celebrate Spring!), and will be added to Enchantment Crates in the coming days. Check out Flower on our shop: Savage Games | Welcome

We've made some changes to how the Mining World works! This should increase your payout, make it more fun for new players, and help us prepare for future additions.

Daily Leaderboard Challenge
The Mining World now has a Daily Leaderboard Challenge. As you earn points in the Mining World, your score on this leaderboard will increase. Like normal competitions, the top 10 players per day will be rewarded. This challenge resets every day at midnight, EST.


We'll be introducing more leaderboard challenges for other modes, as well as new rewards in the near future!

Mining World Lobby


The Mining World has a new lobby! Travel through the portal at spawn to be teleported here. While here, you can access your vault chest to store items, queue for a match, or spend Mining World tokens. You can also view the Top 10 players on the current daily leaderboard.

Our policy on some minecraft usernames is changing.

If we believe your username is spammy (e.g, excessive symbols, letters, etc.) or inappropriate, your ability to chat or use some messaging commands may be disabled. This process is automatic and not controlled by our staff team.

You are welcome to keep your username if it is spammy, but to regain chatting ability you will need to change it to a less spammy name. (Repeating a single character 5 or more times in usernames is considered spam.)

This change will take effect over the next 24 hours.

Thank you!

The Skybounds Network expands once again... this time we bring you the Cartoon World!


Cartoon comes with a brand new warzone to explore, outposts, chests, and much much more! You'll also see some new schematics on both the premium and basic islands.


Access our new world by clicking on the brand new icon in your hot bar in the hub, between Money Wars and Ancient Islands.

A core feature that's been with us since the beginning has finally received some love. We thought it was more than time for a redesign of our Challenges Menu. It's very easy to use still, here are a few screenshots:


  • The XP bottle, like before, still shows your current XP, level, and the XP remaining to level up.
  • If you're level 50, the icon to allow you to prestige will appear, represented by a diamond block.
  • The minecart at the top right will bring you to your Skybounds Rewards, as before.
  • Your campaign challenge is now front and center, with the glass in the middle acting as a progress meter to your reward on the right.
  • If you're on a "Special Quest", (vault, enchanting, etc.), your progress and goal for completing it will be represented under your campaign. (Yes, you can now keep doing your campaigns while on a special quest now!)
  • Your Daily Challenges have been moved to the book at the bottom! Click the book to view them.
  • The Bookcase will still be your challenge selector.
  • The Bonus XP Menu has been moved to the nether star.
  • But wait... what's the golden apple for...?

Daily challenges are shown the same way as your campaigns now,...

We have another event for you guys!

This update includes content for our 2017 Easter Event! During this event, you'll be hunting around the warzone to collect Easter Eggs, which can be traded for exclusive tools and gear!


Easter Eggs can be collected from bunnies within the warzone. When you find one, just right click it to be given your daily egg from it! Bunnies will move around every so often and will give you 1 egg per day you talk to it. There are 20 bunnies in each warzone, which means you can collect 20 eggs per day.


Easter Eggs you collect can be traded with the Easter Bunny until April 28th, 2017. Easter Eggs can buy you unique items and gear only sold by the bunny. (Rabbit spawners to armor sets that spawn carrots as you walk!)


Some of the items you can expect from the Easter Bunny...
  • Easter Excavator - Efficiency 4, Unbreaking 4, Fortune 5 Diamond Pickaxe that has a chance to drop spawn eggs from ores you mine!
  • Easter Eliminator - Sharpness 5, Unbreaking 5, Bloodsuck 5, Confetti 6, Shade 6 Diamond Sword with +1 permanent enchant slot.
  • Easter Elixir - A potion that grants 5 minutes of movement buffs.
  • Easter Set - Protection 4, Unbreaking 10 White Leather armor. Grants permanent jump boost while worn (stacks up to jump boost 4), as well as gives Speed 3 for 30s when you're attacked. You'll have the added bonus of dropping carrots as you run around as well.
+more! You'll be able to start collecting Easter Eggs on April 14th, 2017, on Easter! Happy hunting!

A new free kit has been added to the Duel Arenas. The "Boxer" kit gives all players a single item to...

PvE! Attacking! Fighting! Woo!
This week's update is a bit smaller as we prepare for next week, but we felt like it'd be worth teasing at what's to come.

The Mob Arena extends on The Arena that was introduced last week. This new mode will allow you to fight hordes of monsters that want nothing more than to tear you limb from limb... exciting huh?


Mob Arenas can be shown by clicking the new button at the bottom of the Brawl Master interface, then by selecting the arena instance to join. To start with we have Coliseum, which plays in Survival Mode.

Survival Mode
  • Provided Gear: None - you bring what you want to use.
  • Entry Cost: Free - Limited to 3 games every 2 hours.
  • Objective: Survive as long as possible. The longer you last, the more Tokens you'll earn.
  • Waves: Endless
In Survival Mode, you'll fight hordes of monsters that get progressively more difficult the longer you last. You'll bring your own gear with you into the arena, so it's up to you to build a loadout that works best for what you ned it for. Every 5 waves, you'll face a mini-boss who has extra health, abilities, and gear.

How long can you last?

Adventure Mode [COMING SOON]
  • Provided Gear: Selectable kits
  • Entry Cost: Free - Limited to 1 game per hour.
  • Objective: Survive as long as possible. Use Score you earn throughout the match to upgrade your gear.
  • Waves: Endless
In Adventure Mode, you'll start with underpowered gear that gets progressively better as you spend Score to improve it. Like Survival Mode, you'll want to last as long as possible, however, the rewards and payouts for this mode are far greater....