Discussion in 'Announcements' started by Gnoxal, Sep 13, 2017.
ADD MORE EVENTS AND a better eternal shard opening
This post will cover general fixes, improvements, rank suggestions (Savage rank), new commands, features that are commonly found annoying, and
This section will have features that are found annoying by most players. I have found that the shop cooldown is annoying and for that feature to be removed would save alot of time. I have also found that the orb of flight's cooldown in the shop is annoying. Make it like 5 hours or something, two days is WAY TO LONG.
This section is to general fixes that I have noticed alot of people complaining about not being fixed/need to be done. The new arena needs better rewards for playing it. The mob spawn limmit needs to be increased as once you get 18-25 (depending what mob it is) spawnners there is no increase in spawn times as there should be with more spawnners. Another BIG problem is ender bows/ender pearls. If you could somehow make the whole warzone loaded all the time (kinda like chunk loaders on some modded servers/modded minecraft. This is because when you try to ender pearl or ender bow the pearl does not always land. Usually when you try to ender pearl a chunk or two is the limit. This is happening because the player can see the pearl land (if they are like me with my render distance at max) but the chunk that the pearl landed in wasn't loaded by a player so it uses an ender pearl and gives the 10 second cooldown (throwing regular pearl) or if you are using an ender bow it just uses 2 ender pearls and does not teleport the player. I have heard alot of people complain of this issue and a quick and easy solution would have the entire warzone continusly loaded.
This section if implemented would make Savage rank more worth the 100$ and possibly making more people feel the need to buy the rank. I think that Savage rank needs more commands/perms to seperate the legend rank from the better and more expencive Savage rank. As I have bought the Savage rank and have looked at the commands and perms Savage and Legend have, they have about the same perms and commands, except /shop and /sell pretty much. Savage rank shouldn't have a command cooldown or a chat cooldown (Trade chat). Savage should also have a longer AFK timer, like 50-60 minutes. As Legend has a 35vmunute timer and Savage only gets a 45 minute timer but pay twice as much for the rank. Savage should also be able to do most any commans on an island. For example- /arena, /warzone, and /minningworld. We also should have a /rewards command so we don't have to go to the hub and collect your weeklies/monthlies.
This section is for new commands that could be implemented. /trade <user> where the person that is recieving the trade can click a link and be brought a GUI to trade items but they both have to accept the final offers. And mabe Ultra and up has access to this command. Another helpful command would be /pay or /withdraw this command would help players trade easier. Trading has been a struggle especially when trading items. When you want to teade items you have to trust the other person to give the corrwct items. And /withdraw would help with trades along with having a /tade command. /withdraw or /pay would help when someone wants to but something if someone but has that exact amount of money, because other people may bid on that itwm when it goes on AH.
This post will be edited and mabe shortened after I get out of school. I know its long and messy but I will be changing the sections and possibly changing the whole post. If you think my rough draft is good or has decent ideas then hit that thumbs up and checkmark so HIGHER UPS SEE THIS AND TAKE ALL THESE IDEAS INTO CONSIDERARION.
Add Another Meteor To The Mining World First One IN 15:00 Another One In 10:00 And In 5:00
And Pls Fix The Void Trapping At The MiningWorld
Make It That You Can Do 5 Mob Arenas Every 2 Hours
And Fix The Bug That A Manager Can Demote Another Manager
There are currently 10 different servers! 10 server with few players! what is if you take all 10 servers and combine to a server? 1x big warzone with 1 thousand players on it! there is again neat PVP, more loot, more money for the server, and of course the most important ... there is again fun on the server! what brings a 10 different server?
if you can have a full big server!
thank you GloggnitzerPazi !
My biggest problem I have with skybounds, and also the reason I dont play as often as I used to is that you had such huge and amazing updates. Like a new world every other week. And a new ikit every week. But than the updates started to become more and more smaller and the updates that did come out with the necessairy bug fixes stayed out. And then updates started rolling with extra stuff for ranked players, and not just a little, but big updates with 90% only able to be used for only ranked players. And I understand you needed money to run your server, but I predicted it then and I was right, from daily 3000 players you went to 1000 players. I just think that you should make things for unranked people good to! I dont mean to make things for ranked people worse, but make like for unranked people a monthly and weekly crate to. Also voting seems like a win-win to me. The server gets more attention and the unranked people more chance in getting getting good stuff! Also maybe do just an update every week with just a few new things and then every month a huge update with big new stuff that you ones made (like brewing, ore seeds).
I hope you get what im saying and take it into consideration! If you have any concerns Just pm of reply to my post (:
I want to make skybounds a great server again to <3
No just no. How will that work say they get rid of ever server excluding Tfi for example. The lag would be horrible, and the server would become super unfair super quickly. Making every1 move to an island that is already created would give the players that play on that island a massive advantage and all purchases (kits/ikits) that r redeemable on the 1 server would go away. (Sorry for the hate)
Make something so Igs are actually usefull for unranked players. Because we only have like a 10 min or even less afk timer and you cant make a lot of money from it :P
Not trying to be a bum hole but 2 meteors per miningworld is already OP, void trapping is a form of pvp, and 3 mob arenas is already op because that's atleast 300 coins in 2 hours.
It's 3 minutes :P and they are just be strategic with where you make them, I made mine under the spot that I'm always at when I'm on my island
First of all:
Streamline Skybounds' Kits & Extras:
Make Clay, Glass and Wool one kit, and get rid of the Tier kits. Also give people with the kits immortal shards or other things that are equal in value. Also get rid of the things in the extras menu that no one buys.
Stop making useless potions.
Honestly, who uses any potion other than transmog stone and prospector?
/pay or /withdraw and /trade
These are the features that have been ling requested. /Trade is even in an update change log. I really, REALLY want this.
Remember, like if you agree!
Maybe we should fix the problems we have now with glitched challenges and all that before we really do anything else to the server.
Lower unranked chat cooldown to 3 seconds :D
Make the cool down for split shorter
This section if implemented would make Savage rank more worth the 100$ and possibly making more people feel the need to buy the rank. I think that Savage rank needs more commands/perms to seperate the legend rank from the better and more expencive Savage rank. As I have bought the Savage rank and have looked at the commands and perms Savage and Legend have, they have about the same perms and commands, except /shop and /sell pretty much. Savage rank shouldn't have a command cooldown or a chat cooldown (Trade chat). Savage should also have a longer AFK timer, like 50-60 minutes. As Legend has a 35min timer and Savage only gets a 10min longer timer but pay twice as much. Savage should also be able to do most any commans on an island. For example- /arena, /warzone, and /minningworld. We also should have a /rewards command so we don't have to go to the hub and collect your weeklies/monthlies.
This section is for new commands that could be implemented. /trade <user> where the person that is recieving the trade can click a link and be brought a GUI to trade items but they both have to accept the final offers.
/pv needs fine tuning I'm sure everyone agrees that it becomes really annoying when it randomly scrolls down or refuse to let you take an item out or put one in, or when you select an item and it selects something else randomly.
Buff acid storm generator...
The loot is bad. :/
Now I understand that I am a new player and my opinions may not affect any of the changes but I have some suggestions I would like to add on or highlight.
Starting off with the good things implemented into the server
I personally like the aspect that this server is not a cool server. (Sure Donors get perks but they are not overpowered like most servers)
I like how you can customize things and how there seems to be something new for me everyday to find out and learn.
Now onto the things that I personally believe should be improved or implemented (Note: These are opinions from a Default player)
Island challenges and Daily challenges
As a player I love to see myself progress and finish challenges and hear that award sound queue. There are some very tedious challenges that involve. Since I am a new player I have very limited challenges that I can complete to try and level up. I am always stuck with "Mine 32 Diamond in 4 minutes in the warzone". So I skip that challenge and move onto my Island challenge, Mining 128 Iron, 64 Gold, 32 Diamond and 3 Emerald ore. That itself i have been stuck on for 3 days so maybe what im saying is Add more Noob friendly Challenges.
TLDR; Add more Noob friendly Challenges for lower levels
The notorious /Toggle command
The toggle command seems to not save any of my settings, I tend to crash on minecraft or I will have a False AFK kick. The only setting that saves for me is Global chat being disabled, I will disable the /Warzone command and have everything reactivated when I get back on. This may not seem like a big deal for most players but when Skydrops happen, It adds an additional amount of time for me to get out there and grab some loot. By then a Diamond player will be chasing me for 10 minutes because he believes that I have loot.
TLDR; Fix /Toggle if Possible
Trading on this server seems to be harder without the ability to personally trade one player. Now drop trade is extremely risky and no player wants to risk a chance of being scammed. Now Auction house has a feature to "Anti-Snipe" and add an additional 30 seconds. This is a nice feature but when your doing a personal trade you need to pray someone doesn't see or auction against you when you are buying a item from a player. There are countless times where I try and buy pickaxes from players and other people will buy the buyout price before I get a chance. Trades should be personal and I believe that we should all have the /trade GUI
TLDR; Addition to /trade to prevent items being stolen
Now Skyblock is only fun with friends, so I play with friends and when we need to transfer money we need to auction. Auctioning items just to transfer money over gets annoying, You lose a percentage of the money since you have to pay the marketplace fee. We already have the commands from the bank notes in the skydrops, so maybe just a simple permission would let us use /withdraw
TLDR; Add /withdraw for players
Note: These are more Economy changes for new players. I understand everyone is rich as fuck but most players play for Speedy's Series so they are brand new.
Can you add immortal shards to the ultra weeklies and change when you kill Simone in the miningworld you don't get their crap and make the mingingworld so it stars with 5 people
Add mingingworld starts with 5 people. Add it so the miningworld kills don't drop thier crap that you can get rid of. Add more items for the fallout game mode and at immortal shards to ultra weekly and add internal shards to savage monthly!
I agree with all your ideas BUT adding more challenges, when you are trying to prestige (luckily I just did:)) the last thing you want is more challenges that will add another week to the time it takes to prestige, there are already like 200 challenges we have enough if not too many. Everything else you said however, I completely agree on.