PvE! Attacking! Fighting! Woo! This week's update is a bit smaller as we prepare for next week, but we felt like it'd be worth teasing at what's to come. The Mob Arena extends on The Arena that was introduced last week. This new mode will allow you to fight hordes of monsters that want nothing more than to tear you limb from limb... exciting huh? Mob Arenas can be shown by clicking the new button at the bottom of the Brawl Master interface, then by selecting the arena instance to join. To start with we have Coliseum, which plays in Survival Mode. Survival Mode Provided Gear: None - you bring what you want to use. Entry Cost: Free - Limited to 3 games every 2 hours. Objective: Survive as long as possible. The longer you last, the more Tokens you'll earn. Waves: Endless In Survival Mode, you'll fight hordes of monsters that get progressively more difficult the longer you last. You'll bring your own gear with you into the arena, so it's up to you to build a loadout that works best for what you ned it for. Every 5 waves, you'll face a mini-boss who has extra health, abilities, and gear. How long can you last? Adventure Mode [COMING SOON] Provided Gear: Selectable kits Entry Cost: Free - Limited to 1 game per hour. Objective: Survive as long as possible. Use Score you earn throughout the match to upgrade your gear. Waves: Endless In Adventure Mode, you'll start with underpowered gear that gets progressively better as you spend Score to improve it. Like Survival Mode, you'll want to last as long as possible, however, the rewards and payouts for this mode are far greater. Conquest Mode [COMING SOON] Provided Gear: None - you bring what you want to use. Entry Cost: 1 Boss Key - No entry limit. Objective: Kill waves of minions, then slay the boss at the end of the arena. Waves: 10 -> 25 Conquest Mode brings a brand new goal to your fight. If you manage to slay the boss at the end of the arena, you'll be awarded with loot, enchantments, and never before seen items that you can't get anywhere else. We can't wait to announce this mode in the coming weeks. To start with today, we're launching Survival Mode, the first of the 3 modes. The Mob Arena Token Shop will allow you to trade Tokens earned from Mob Arena matches for various items from Creeper Spawn Eggs to Super Storm Generators! This shop is temporary and will be undergoing many changes throughout the update process. With the addition of Creeper Spawn Eggs to the Token Shop, we also thought it'd be a good time to buff the Summoner kit. Summoner will now include 10x Creeper Spawn Eggs and 10x Blaze Spawn Eggs per-use! If you don't have this kit yet, you can pick it up from our shop: Savage Games | Welcome! (Players that have already purchased this kit will have this new benefit automatically!) Health displays re-enabled. We had to pull them temporarily due to some lag issues. They should be back and better than ever! Savior Enchantment Buff. When a KO sword is used against you and you survive, the KO sword will now break as intended. New Daily Challenges! These daily challenges relate to Iron Golems and Blazes. Confirmation for Player Shops. When deleting a player shop, we now make sure you're really sure. Some people get really attached to their villagers. Island Activity. Your /is list command will now show you when a member was last online! This time tracking starts as of last Monday, so activity before that will not be shown. Natural Spawning Tweaks. We've played with some code relating to natural mob spawns. You shouldn't notice it. Keep Inventory Supported. The Self Destruct enchantment will now properly obey the laws of "keepInventory". Other bugfixes and optimizations. .... This update will play a huge part in other content we want to introduce in the coming weeks. We hope you like it so far because it's only going to improve from here!