Discussion in 'Announcements' started by Turqmelon, Jun 13, 2017.
This will make the warzone more spicy yet safe almost like me choosing the lemon and herb at nandos.
Many people seem to not like this new pvp system. At the same time, people do not like teams camping at spawn. They pick off all the plebs, killing the same people over and over and not stopping when asked. Also, teams going after plebs in wz. That makes it difficult for newer or "poorer" players to get thier challenges done or "just get better at pvp"...as the op players say to the noobs.
So, insead of multicombat, maybe there can be a cooldown timer on kills. Say, you kill one person, you won't beable to kill that same person for another 10 or 5 minutes. The cooldown would also effect players who assited in the kill. I think this could help disban some of the needless onslot of repeated kills and targeting. It would also help new comers who can't afford the telewizard and/or can't unlock the vault chest yet to get into the wz to get loot and complete challenges. Also give them a chance to "get better at pvp".
Or keep this new system but have 2 enierly seprate warzones. There will be two portals or maybe a warzone wizard or something. You could choose to go in single player warzone where there is only 1v1 or go in team warzone where pvp is the same as it is now. The 1v1 warzone could still be exploited in a way but I think this would prevent camping at the zones and exploiting the zones to avoid combat.
then its a real 1v1 azurite
this will let more 1v1s happening instead of 9000v1s
The only problem I think the single combat will bring is that 2 people will team and tag each other every 30 seconds so they will be un-killable. If people do this is there any way to stop this or will it be punishable?
say one of new Island is called "Angel" it will have either Single or Multi pvp, not both. (this is what I understood from reading this).
Theres many flaws in this plan and when they start to unfold the owner will hopefully realize it people just let it roll for now till the issues commense then the change will happen simple
@GangMemberTaco as said previously, that will be a punishable offense that mods will be looking out for and even notified by the server of suspected people doing this.
I totally agree I lost 50 dollars to teamers YES FINALLY THX TURQ MUCH LOVE AND I LOVE BENJA VIDS THAT FEATURE YOU IN SOME WAY
I like what you guys are doing with the reset but i think anyone who has rank should be able to transfer, also i think you should be able to prestige on the beta islands but you can't get the roll for the new islands.
I like this unique style of combat, so excited for the weekend. >.>
Concert/meeting one of my favourite bands, the new update/transition and dying my hair :D
The prestige symbols are global and server-wide, which means if you prestige on the new servers you will be able to see it on the beta servers. Which is one of the reasons you wont be able to prestige on the beta islands after the release.
yo jelle ! im gonna target u lel <3 jk luv u
will you be fixing the glitch on the monster island where the gear you get from the warzone does not work
This was already addressed on a previous page. Staff will get notifications for this
Personally I think the changes are a great step in a sound direction.
The minecraft economy for Buying team protection is a Joke and heavily exploited. This will kill the need for that for those players who just want to do their challenge without being overpowered by teams of campers. It may not be the perfect solution, but its a great start.
teamers stay in team zones, non teamers stay out of them - Simple.
i've waited for this for so long. im a solo player and it takes me so long to get decent supplies for pvp,bt when i finally get them and go in the warzone (literally every time) i get team up on by atleast 5 people and lose all the stuff i worked so hard for in a matter of minutes.
boy: what does skybounds mean?
other boy: I guess it means awesome!
boy: ok well, poop
lol that was stupid XD hahah