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Jun
15
We will be taking the network OFFLINE at 4 PM EST to make the transition to release. During this time, all parts of Savage Games will be completely inaccessible.

We will come back online tomorrow afternoon/evening as soon as we feel the network is 100% set to go. An update changelog will go live tomorrow with everything/changed that you can expect to look out for.

Follow us on Twitter and join our Discord to keep up with the latest news.

See you all in release!
Jun
13
Two posts in one day? What is this madness!?

This post is to let you all know of a change you can expect to see in all Skybounds warzones starting this Friday. Warzones will soon be divided into two different modes, dubbed Singlecombat and Multicombat zones.

Multicombat
Multicombat Zones are the current warzone fights you're used to. Nothing changes. Areas with a high chest /ore density will be multicombat zones.

Singlecombat
This is the new one. Single Combat zones prevent team fighting. When you engage in combat with a player, only you can attack them, and only they can attack you. Fighting other players is disabled, as well as them fighting you.

This change is our attempt at reducing the amount of giant teams that saturate the warzones and make exploring the warzone a more fair and enjoyable experience.

All islands in the warzone will default to the new Singlecombat mode, while select islands will be Multicombat. You'll receive a notification when you enter an island that's a different mode, and your sidebar will also reflect the mode of where you currently are.

[​IMG] [​IMG]

You are freely able to travel between modes while in combat, but as always, you are not able to return to the safety of spawn or an outpost while fighting someone.

This change, as well as many others, are rolling out with this Friday's REBALANCE UPDATE. Can't wait for you to see them all. :)

Missing something?
Jun
13
Hello, all!

Sorry for the late post, meant to finish this up last night but wanted to get some last details before going forward.

This post will be giving you some general info on what happens when you import your island to release. For obvious reasons, not everything comes with you (that'd be super OP!), so this will ease some other questions we've been getting!

Q: Who can import islands?
A:
Anybody with Savage rank will have the ability to import their island. If you do not have Savage Rank, you can purchase it after release, and you will then have the option to perform the import.

Q: What transfers with an imported island?
A:
Almost everything. Below are the list of blocks/materials that will not come with your imported island:
  • Player Heads
  • Chests
  • Furnaces
  • Dispensers
  • Droppers
  • Hoppers
  • Hopper Minecarts
  • Storage Minecarts
  • Shopkeepers
  • Parkour Pads
  • Ore Seeds
  • Ores (Will convert to stone)
  • Ore Blocks (Diamond Block, Emerald blocks, etc, will convert to stone)
  • Animals
  • Monsters
  • Spawners
  • Ground items
  • Dropzone chests
  • Item Frames
  • Armor Stands
We'll update this last as necessary. All of these things will stay on your island on the beta islands, even if you import. It's simply a list of what won't follow you.

Q: Where will imported islands go?
A:
Imported islands will use your island slot like making an island normally would. When you make a new island on the new islands (while savage and while you have an importable island), you will be asked if you'd like to import your old island as opposed to making a fresh one. The blocks that won't come with you will be shown in-game as well.

Q: When can I do this?
A:
Island importing will be available to all until the end of July, 2017. After which, your islands will only be usable on the beta version. You can also only import your island once....
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  1. This site uses cookies. By continuing to use this site, you are agreeing to our use of cookies. Learn More.
  2. We've updated our Terms of Service. By continuing to use our website and server, you agree to our new policies.
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