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Dec
30
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HAPPY NEW YEAR!

I'm saying that now so I don't feel bad about not saying it tomorrow. Nobody can be mad at me now! Let's get into the new stuff. :D
SMALL DISCLAIMER:
This update is smaller than what we usually do since the Savage Games team has been away, spending the holidays with family and friends! Our usual large content patches will resume next Friday, so for now, you'll need to settle for what we have below. ;)

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NEW CUSTOM ENCHANTMENT: CONFETTI
A celebratory enchantment for the new year! Confetti gives an extra bonus to players you kill, by allowing them to drop various colors of confetti! What better way to celebrate the end of 2016?

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Just right click a piece of confetti to reveal a random item! Confetti can contain spells, golden apples, various crates, and resource blocks! The higher the enchant level, the more Confetti you have a chance to receive with every kill. Go celebrate!

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NEW WEAPONS: BLASTERS
Blasters are a brand new weapon type you'll start seeing throughout the warzone. Each type of blaster fires a fast travelling projectile that can go through players, and deal AOE effects. Each blaster has it's own ammunition requirement and reload times, so be prepared!

With this update we're introducing 3 types of blasters:
  • COMBUSTER: Fires a volatile beam that explodes on impact, dealing damage and minor knockback to enemies in the blast. The Combuster is most powerful against low armored players at high distance, allowing you to keep hem at bay.
  • BLAST DRILL: Fires a high energy beam that pelts through enemy armor. The Blast...
Dec
23
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Things are gonna get chilly, bring a jacket...
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NEW WORLD: THE ICE ISLANDS
A new world way up North from our other warzones has been discovered. This world is filled with ice, snow, and lots of strange magic. Make sure to dress appropriately, otherwise things are gonna get cold. With this new world comes the usual brand new map, brand new outposts, and brand new market. Oh, and I guess 250 more players slots is cool too.

This new server is accessible from our hubs, just right click the new block next to your monsters icon!

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LEVEL UPDATES: PLAYER LEVEL 30, ITEM LEVEL 20

The grind continues. Our maximum levels for player XP and item XP have been increased. These new caps will allow you to climb even higher on the /leveltop leaderboards, as well as unlock new abilities for you items.

NEW ITEM MAX LEVELS:
  • STONE Unchanged, Max Level 5
  • IRON Unchanged, Max Level 10
  • DIAMOND Buffed, Max Level 20
NEW LEVELABLE ITEMS:
  • BOWS can be levelled with higher accuracy and far distance shots. The better your aim, the more XP you'll earn. While there aren't any bow-specific abilities just yet, these level-ups will unlock more enchantment slots, like other items.
  • ARMOR can be levelled by taking damage. When you receive damage, your XP reward will be split amongst the gear you're wearing. While there aren't any armor-specific abilities yet, these level-ups will unlock more enchantment slots, like other items.
NEW ITEM ABILITIES:
  • SHUFFLE (Axes, Active): Unlocks at level 20. When triggered, then next player you attack will have their hotbar...
Dec
16
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You could say the update this week is very enchanting. Heh. Heh.
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New Game Mechanic: Enchanting
We're happy to finally announce the addition of Enchanting to Skybounds! Enchanting has been wanted since our initial launch, but we wanted to delay it until we know we could release it just right.. and we think we have!

Enchantment Slots
The first piece of this update includes Enchantment Slots. These slots determine the amount of space your items have for both vanilla and our custom enchantments. All levellable items start with 2 slots, and unlock 1 more every 5 levels. Items that are already enchanted will still work just fine, they just can't be further enchanted unless you go below the limit.

The new Enchantment Slots Available counter will appear on items when you next use them.

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Enchantment Books
Enchantment books can now be found in the warzone inside Enchantment Crates. Similar to Fragment Crates, they will award enchantments of varying rarities when opened. Bring these books to an enchantment table (now craftable!) with the tool or weapon of your choice to enchant it.

With the book, enchantments require both XP Levels (obtained from killings mobs and mining) and Stars.

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The cost of enchantment will increase in relation to the enchantment level.

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Disenchanting
With Enchanting comes Disenchanting! Disenchanting allows you to remove an enchantment from an item and transform it into a book! Performing a disenchantment requires both XP Levels and Stars (like enchanting), but also...
  1. This site uses cookies. By continuing to use this site, you are agreeing to our use of cookies. Learn More.
  2. We've updated our Terms of Service. By continuing to use our website and server, you agree to our new policies.
    Dismiss Notice
  1. This site uses cookies. By continuing to use this site, you are agreeing to our use of cookies. Learn More.
  2. We've updated our Terms of Service. By continuing to use our website and server, you agree to our new policies.
    Dismiss Notice