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Custom Enchantments (Updated: 05/06)

Discussion in 'Rules & Information' started by Turqmelon, Dec 18, 2016.

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  1. Turqmelon


    Oct 13, 2016
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    Throughout your Skybounds adventures, you may come across some non-vanilla Enchantments on tools, weapons, and gear. Custom enchantments are one of many new features we've introduced to enhance the vanilla experience.

    Discovering New Enchantments

    New enchantments can be found as books in Warzone Chests or Ancient Runes, Legendary Relics, and Immortal Stones. Enchantments can also be obtained through disenchanting other items.

    Enchantment Guide

    Armor Enchantments

    - Max Level: 10
    Burn has a chance to inflict FIRE on attacking enemies. Every level increases the chance of infliction and the ignition time.

    Evasion - Max Level: 10
    Evasion gives you a chance to completely DODGE an attack. When you Dodge, the attack will completely miss. Higher levels offer a larger chance to dodge.

    Freeze - Max Level: 10
    Freeze has a chance to inflict STUN on attacking enemies. Every level increases the chance of infliction and the length of the effect.

    Lucky - Max Level: 10
    Lucky is similar to Evasion, but acts as bigger counter to teams in the warzone. When you're attacked, you have a chance to evade the damage completely and instead deal it to another nearby enemy player

    Nourish -
    Max level 10
    When you take damage, you'll be given a temporary saturation boost to make sure you're kept fed. Your attacker also has a small chance to receive Hunger Poisoning, depending on the level of the enchantment.

    - Max Level: 5
    Savior will intervene when you're about to die and save you from such a fate. When it triggers, different effects will happen based on level:
    • Level 1 - 2 will provide Regeneration for a short time and save you from the fatal blow
    • Level 3 - 4 will provide Regeneration for a short time, save you from the fatal blow, and make you IMMUNE for 3s.
    • Level 5 will provide Regeneration for a short time, save you from the fatal blow, make you IMMUNE for 3s, and cast EXPEL on all nearby enemies.
    Self Destruct - Max Level: 5
    Self Destruct is the ultimate troll enchantment. When you die with Self Destruct armor on, a portion of your inventory will not be dropped to the ground, denying your killer some of your inventory items.

    Tank - Max Level: 5
    Tank increases the maximum health of the wearer. The higher the level, the more hearts you have.

    Undead - Max Level: 10
    Undead will give you a burst of Strength when you get low on HP (threshold decided by the level of the enchantment).

    Weapon Enchantments

    - Max Level: 10
    With Annihilation, when your opponent is on 5 Hearts or less, you will deal extra damage based on the level of the enchantment. It's in your best interest to keep your health high!

    - Max Level: 10
    Backstab deals critical damage when you attack an enemy from behind. Backstab will inflict BLEED and deal DOUBLE DAMAGE when triggered.

    Confetti - Max Level: 10
    Confetti makes players you kill drop... confetti! Right-click confetti while in your hand to transform it into a random surprise item!

    Bloodsuck - Max Level: 10
    Bloodsuck upgrades the BLEED aspect of weapons by allowing you to heal off of your victim's pain. Every tick of damage your opponent takes from bleeding will be healed to you.

    Guillotine - Max Level: 10
    Guillotine offers a chance for players to drop their head when they die. The higher the level the higher the drop chance.

    Lumberjack - Max Level: 10
    Gives every player you kill a chance to drop a God Apple. Kills will award a standard Golden Apple every other time. Lumberjack also offers a chance at causing Slow on the enemy. Effect and God Apple chance increase per level.

    Perish - Max Level: 10
    Perish grants a chance to inflict WITHER on your opponent. Higher levels offer a higher chance and a longer lasting effect.

    Shade - Max Level: 10
    Shade grants a chance to inflict BLINDNESS on your opponent. Higher levels offer a higher chance and a longer lasting effect.

    Shatter - Max Level: 10
    Shatter hurts not only your opponent but their armor. When triggered, you'll deal 5 times durability damage to a random piece of armor worn by your opponent. Higher levels offer a higher chance to trigger.

    Thief - Max Level: 10
    Thief grants a chance to steal Stars from your target, upon striking them!

    Tool Enchantments

    - Max Level: 1
    When you break a block with it, you'll receive the drop as if it came from a furnace. Can be applied to any tool.

    Magic Touch
    - Max Level: 1
    Allows the enchanted tool to drop mined mob spawners. Can only be applied to Diamond Pickaxes.

    Upgrade - Max Level: 10
    Upgrade has a chance at dropping the resource from the ore better than what you're breaking. It also has a chance to drop the BLOCK FORM of whatever ore you're breaking.

    Bow Enchantments

    - Max Level: 1
    Offers a reward for precise aiming. When you shoot a player in the head, you'll deal double damage. (You must be at least 10 blocks away from your enemy for headshots to trigger.)

    Velocity - Max Level: 5
    Velocity makes arrows more powerful by boosting their speed in-flight. Velocity allows you to charge you bow for less time to fire an arrow further. Higher levels increase the speed and accuracy.

    This post will be updated as new enchantments are added... but beware, there could be secret ones as well! Happy adventuring!
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