As most of you probably already know, Skybounds, since a little after the transfer out of beta, has been dying at huge rates. The main reasons for this, that I have heard, or I have an opinion on, will be listed here somewhere. One thing, that has been said by a lot of people who make videos on the server, but have slowed down or quit on the making of videos of Skybounds, whether they have blackshore, VIP, or not, is the economy. And although there have been recent changes to spawners, and mobs dropping spawners, I feel as though, some items, that were more rare back during beta, have changed, and their rarity has been raised. List of these items: - Openables: Yes, they have been made very common, especially with Frost Mines being added in. The point of openables was to be able to get items, which could be good, or bad. Now I feel that they only give bad things, like spells. - Immortal Shards: These, back in beta, were only obtainable through, either buying them on the shop, reaching level 50 (I think, I never got that far xD), or from monthlies from only Legend and Savage rank. - Orb of dimensions: (Again) In beta, these were only obtainable from super skydrops, or buried treasures, and their prices were really high, which was better for everyone. - Storm Generators/Super Storm Generators: These were only obtainable through either Skydrops, or openables. Now there are so many ways to get them, hardly anyone who has gear goes out for them. - Soul Stones: Soul Stones were rare for a reason, now most people have so many, they throw them out. - Challenge xp: I'm just gonna be quick with this one, it's called a challenge for a reason, and challenge xp bottles should be removed. Next, I will make a list of ideas that SHOULD be added, and why. (Keep in mind, all of these are my opinion, and if you don't agree, don't start any arguments.) - Decent Armor: This could be added in skydrops and openable loot tables. Things like *from beta*, Magicians armor, and Sparkle armor. - I will update if I think of more. Last thing, these are something I think should be nerfed or full on REMOVED. (These are also my opinion, don't fight about it.) - Armor set bonuses: These just ruined the gameplay, and I am sure most people agree that when it comes to PvP, you shouldn't need a bonus, because it should all come down to skill. Set bonuses ruined the game because they give you an edge in fights, and makes things less fair. - "You will not regenerate above 10 hearts": This should be removed because, in all honesty, it breaks PvP. Reasons I believe this? Well, if you can't regenerate above 10 hearts, there is almost no reason in Tank. It's also a reason PvP is really bad on skybounds. - Ender-Bow Cooldown: It should either be removed, or lower the cooldown to 3 seconds. (forgot to add this above so I will add it here, make these, and gravity guns more rare) Back on track, the reason these were added is to get places faster. With the cooldown of 10 seconds, it's almost useless, because it uses 2 Ender Pearls, which is my reason to defend why it should be lowered or removed. SIDE NOTES -If you have any other suggestions for this, leave it in the comments, and I will add it, along with credit :P - If you disagree, tell me why in the comments, and I will try to see the other side of it. - If you see any mistakes within this, tell me in the comments so I can fix it. Much love to all Skybounds players who are still around <3 and I'm sure, if some of these are added, especially the ideas revolving around PvP, and anyone tell some old players who quit, it could help revive the server. Side note to the side notes, sorry about how long this is xD I have a lot of free time, and want to see some changes for the better.