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Kingdoms New Bandit Boss, Bandit Armor, Diamond Generators, Custom Stats & BP Schematics!

Discussion in 'Announcements' started by Lauren, Mar 1, 2019.

  1. Lauren

    Lauren ULTIMATE SAVAGE
    COMMUNITY MANAGER ❤ 2+ Year Staff Milestone ❤ ❤ 1 Year Staff Milestone ❤ ❤ 6 Month Staff Milestone ❤ Positivity Poster 1,000+ Forum Post Specialist 1,000+ Community Member

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    The Alpha Bandit
    First appearing in the wastelands known as the Warzone during the XP Storm Random Event, this devilish little boss is the first of MANY mini bosses to enter the land of Kingdoms.

    Who is he?
    What is he?
    Where did he come from?

    All of these questions have no answer as the bandit is covered in a shroud of secrecy. The only thing we know for sure is that he brought a new set of armor, and a delightfully painful mace into the scenery.

    When he first appeared we sent in squadrons of soldiers to attempt to defeat him, but none came out successful. The squadron that fared the best was a team of 4 fully diamond players who brought this boss down to 1% health before perishing.


    And through all of that, the only thing we know for sure... whoever takes him down first will forever be known as The Bandit Slayer.

    There are also some mysterious eggs appearing throughout the land of Kingdoms, supposedly they force
    The Alpha Bandit to spawn in... but beware, he is not to be trifled with.


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    With The Alpha Bandit entering the world, his armor also comes with it.

    From our distant inspections of the armor we have identified some stats about it. The armor sits in the middle of other custom armor sets for protection. But it has a nasty little set bonus on it, as the wearer drops in HP his damage increases, and quite drastically I will say. From initial estimations it seems as though the wearer will cause double damage on every hit if they are near 1 HP.

    The Bandit Armor isn't the only new addition, with the armor comes The Alpha Bandits signature weapon. The Bandit Mace, a weapon with such crude and sharp points on it that ANYONE who faces the other side of this weapon will start to bleed, causing them to possibly perish.


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    Along with this nice update we decided to do a re balancing of most of the available custom armor. Below is a list of all changes.

    Emerald Armor
    Reduced Armor Points by 4

    Emerald Sword
    Reduced Damage Points by 1

    Goblin Set
    Used to give 10-30 coins per drop, now gives 20-50

    Goblin Sickle
    Added the ability to climb jump ontop of blocks that were previously too high.

    Halberdier Set
    Now heals for half of the damage caused, was previously 2/10ths

    Halberdier's Halberd
    Buffed the Side Damage by 1 point, side damage is things you are not directly looking at

    Knight Set
    Buffed the Damage Buff to 25% was previously 10%

    All of these changes will take effect when you equip the items or hold them in your hand.




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    Diamond Factory resource generators have been released as rare loot currently from the challenge spinner and will slowly make their way into other loot pools in the future.

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    All generator blueprints have been reworked to use a different schematic that are much smaller than what is currently available. With this change, blueprints can now fit into a single chunk; where, often, this was not possible previously.

    Now you don't need to use two of your Kingdom claim chunks to claim a single blueprint!

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    Blueprints can now be upgraded without placing again!
    As you may have noticed, blueprints always needed to be torn down and rebuilt/replaced in order to upgrade to the next level.
    This update brings with it the ability to upgrade the blueprint right where it is standing.

    There are a few caveats with this approach due to different sizes of different levels:
    - Colliding with another existing blueprint
    - Colliding into another Kingdom's land
    - Building over a storage item (possibly deleting items)

    If any of the statements above are true, then the blueprint will be torn down and must be replaced as it has in the past so as to not cause damage to blocks or blueprints.
    Of course, you also still have the option of getting an item for the upgrade, if you like, by just shift clicking the upgrade icon.

    Along with this, upgrades are no longer bound to the player that performs the upgrade.
    Items that still state that they are bound will no longer prevent use by other players.

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    We all know that annoyance when you confirm a blueprint build and then wish you had positioned better or placed it elsewhere.
    Well no more!

    Creators of a blueprint (the player who placed them down), now have the ability to tear down the blueprint and replace it elsewhere for free and with a 10 second build time.​


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    Various Optimizations
    New "Uber Meal" bone meal - turns dirt into grass and grows something special.
    New "Warzone Immunity Orb" - it does what you think it does
    Items can no longer be thrown from your inventory while falling into the void
    Fixed staircase rotation on blueprints
    Fixed Kingdom invites not clearing when joining a Kingdom






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    #1 Lauren, Mar 1, 2019
    Last edited: Mar 3, 2019
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  2. CraziGolem

    CraziGolem EXPERT BUILDER
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    Lovely update worth the wait and love to see what’s next love kingdoms and the direction it’s going
     
  3. Optimus_Doc

    Optimus_Doc EXPERT BUILDER
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    Nice update, now when will raids come out?
     
  4. Jetpack10

    Jetpack10 SUPREME SLAYER
    KINGDOMS ADMINISTRATOR ✯ Skybounds Ultra Donor ✯ ❤ 1 Year Staff Milestone ❤ ❤ 6 Month Staff Milestone ❤ Community Member

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    Amazing update! I'm excited for bandit boss fight. :>
     
  5. TehMadTitan

    TehMadTitan DEFENSE SPECIALIST
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    love seeing many of the round tables suggestions in there whether from us or already decided its def cool to see changes happening gg
     
  6. Gladiator_5000

    Gladiator_5000 DEFENSE SPECIALIST
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    I like how only the staff (and now me) are the only ones who have replied so far lol
     
  7. XflamingtrollX

    XflamingtrollX EXPERT BUILDER
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    I've heard that the halberd range was decreased as well? If so, why not post in this update
     
  8. Sir_Savage_XXI

    Sir_Savage_XXI EXPERT BUILDER
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