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Suggestion - Permanent Alliances + More

Discussion in 'Skybounds Discussion' started by Nokutori, Jan 12, 2019.

?

Should an Alliance plugin be added, and come with extra features?

  1. Yes! Permanent Alliances sounds great!

    55.6%
  2. Yes, along with the added features!

    44.4%
  3. No, /party is just fine, stop being lazy!

    11.1%
  4. No! having permanent teams sounds too OP!

    0 vote(s)
    0.0%
Multiple votes are allowed.
  1. Nokutori

    Nokutori SKY RECRUIT
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    A lot of us use the /party system yeah? it's a useful way to make sure you don't accidentally kill any of your mates. But it's annoying having to /party invite them every time they leave.

    This is an idea to add a whole new mechanic, Alliances, unlike parties, they are permanent, much like factions, minus all the benefits. Alliances don't have to be free, to make one, it could cost 500,000 stars, or even free. to invite a member they must pay 100,000 stars to join.

    There's no added benefits except:
    - Alliance Name
    - Permanent PvE with everyone in the Alliance


    if you wanted to take it a step further, there could be certain benefits, even accessible by rank.

    - Possibly a new item, an item of choice, but the function is to teleport to an allied player in combat, a bit OP, that's why it'd be incredibly rare, amongst the immortal shards.

    - Protect an allies loot! if an allied member combat logs, a notification will be sent out to allied members in a radius, asking if they'd like to attempt to protect their friends loot, if chosen yes, they will be given the coordinates to their combat-logged friend, and about 30 seconds to get their and defend the loot, the system will register if an allied player is in combat in a certain proximity, and will not drop till death.

    After hearing some opinions of others, I've thought of some new features that could be added, to balance this feature more.

    - Team PvP & Solo PvP

    The barricade idea was said to be too complicated to add-in, I agree, it's a bit weird and just thought of at the time, I remembered hearing about how their used to be Solo/Duo fights, I'm unsure on the mechanics of it, so what I suggest may not be 100% like it.

    If your alliance doesn't have members, you will have immunity to other alliance attacks, that way you can't be 'ganked' if you decide to travel alone, In my head this does sound a bit Over-powered, and I know how some people don't like the idea of immunity in the warzone, so that's why it could be accessed through an Alliance Upgrade, costing possibly 1mil to function, if it is not purchased, you will not be protected against other alliances when alone.

    So that's Solo PvP covered, what about Team PvP? well, very similar to solo, you cannot kill solos, and may only attack 2+ alliances, if you do happen to have multiple members, but you're the only one online, you will get a notification in chat, telling you that your team and solo protection are disabled, you can be attacked by solos AND teamed players. Best to get a clan with different timezones!


    That covers PvP, some more added features to add more fun to the feature are:
    - Leaderboards
    - Clan Balance


    If some of your members are feeling nice, they can invest some stars into the alliance, being able to unlock more features, and the balance may be shared amongst members, with a customise-able budget. Along with Alliance Currency, comes leaderboards, who can become the wealthiest alliance? this will not add up player balances together, if you want to be on this leaderboard, you must invest!
     
    #1 Nokutori, Jan 12, 2019
    Last edited: Jan 13, 2019
    • Agree Agree x 2
  2. Gladiator_5000

    Gladiator_5000 MOB GRINDER
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    pretty cool, but if I had a huge clan it would be a little too op for me to be able to call in like 5-10 people in a 1v1 fight
     
  3. Aidan

    Aidan WEALTHY WARRIOR
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    Very cool idea, I love this!
     
  4. Nokutori

    Nokutori SKY RECRUIT
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    Completely understand, personal preference with the features, it'd notify the closest member, instead of the entire group, even add a barracade around the spot so they can't interfere if they do somehow end up with more than 1 person going there!

    I'm glad you like the idea!
     
  5. sthavar

    sthavar DEFENSE SPECIALIST
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    Ahh another great idea!
     
  6. Nokutori

    Nokutori SKY RECRUIT
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    Thanks! glad you agree with this suggestion!
     
  7. Moonflower

    Moonflower SUPREME SLAYER
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    I really like this idea but I do agree that it could become too op. Adding the thing you said about combat restrictions seems too complicated but sounds like a cool idea.
     
  8. Froggie8

    Froggie8 MOB GRINDER
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    Nope ganking already a huge problem -1
     
  9. UpUpCronulla

    UpUpCronulla CHALLENGE CHAMP
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    Yeah I feel like it is a cool idea but as said earlier ganking is already a problem and this encourages it more as well and it just feels a little to OP. -1
     
  10. Nokutori

    Nokutori SKY RECRUIT
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    I understand what you're both getting at, personally idea around that is to add a group-pvp mode, forgive me if I'm wrong ,I was never there to experience this, but I think I remember seeing something about team-pvp, and you couldn't attack people who were solo, that feature would go well with alliances imo, if you're in an alliance, you lose the ability to attack those who are not in one,

    I'll edit my post with an extra tab to add=on to alliances to make it better and more likeable to everyone.
    I'm glad you like the majority of the idea, as most suggestions are, things will be over-powered or under-powered, but with little tweaks they can become balanced! as for the combat restrictions, if you're referring to the barricade around the players, it does seem a bit complicated, and too hard to code to keep track of player movements, but my reply to Froggie and UpUp sorta has a workaround for this, instead of using a barricade. I will edit my post!
     
  11. homoist

    homoist SKY RECRUIT
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    Though I'm not a PVPer, and this would have no use to me, it sounds pretty great. Nice idea :) It would make for some epic battles to watch in the wz too XD
     
  12. BlueSky0530

    BlueSky0530 MOB GRINDER
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    This is an awesome idea! But in a scenario, if someone you invited into your alliance doesn’t want to be in your alliance anymore what would happen? Just curious as to what you think :D. Maybe they could pay a fee because they were the ones themselves accepting the invite. But other than that i think this is pretty cool :)! ~<3
     
  13. Willydapleb

    Willydapleb MOB GRINDER
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    Sounds like a great idea! Would love this implemented, +1
     
  14. TommyDaPleb

    TommyDaPleb EXPERT BUILDER
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    love the idea and it would help people to make friends and play as teams
     
  15. Nokutori

    Nokutori SKY RECRUIT
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    Well, to join an alliance, you'd have to pay 100,000, if you do decide to leave, you could be given 50,000 and possibly more if you invest a large amount into the alliance, sorry if I didn't understand what you were asking, that's my take on what I understood of it though!
    ahah I agree, I'd love to see a large alliance fight every now and then, even tournaments may become a thing if there's enough positive feedback on it!

    I'm really glad you all like this suggestion, if there's anything you don't agree with, feel free to share your opinion, I don't wanna let this suggestion die down because it's too over-powered and stuff! :)
     
    • Like Spike Like Spike x 1
  16. Terentron

    Terentron EXPERT BUILDER
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    Sounds cool! :)
     
    • Like Spike Like Spike x 1
  17. nutel1a

    nutel1a MOB GRINDER
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    Very cool idea!!
     
    • Like Spike Like Spike x 1

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