Hello, This page is a new and updated enchantment list with our old enchants as well as some of our new enchants, and updates to our old ones. Enjoy! Armor Enchantments Evasion - Max Level: 10 Evasion gives you a chance to completely DODGE an attack. When you Dodge, the attack will completely miss. Higher levels offer a larger chance to dodge. Lucky - Max Level: 10 Lucky is similar to Evasion, but acts as bigger counter to teams in the warzone. When you're attacked, you have a chance to evade the damage completely and instead deal it to another nearby enemy player Freeze - Max Level: 10 Freeze has a chance to inflict STUN on attacking enemies. Every level increases the chance of infliction and the length of the effect. Nourish - Max level 10 When you take damage, you'll be given a temporary saturation boost to make sure you're kept fed. Your attacker also has a small chance to receive Hunger Poisoning, depending on the level of the enchantment. Savior - Max Level: 5 Savior will intervene when you're about to die and save you from such a fate. When it triggers, different effects will happen based on level: Level 1 - 2 will provide Regeneration for a short time and save you from the fatal blow Level 3 - 4 will provide Regeneration for a short time, save you from the fatal blow, and make you IMMUNE for 3s. Level 5 will provide Regeneration for a short time, save you from the fatal blow, make you IMMUNE for 3s, and cast EXPEL on all nearby enemies. Self Destruct - Max Level: 5 Self Destruct is the ultimate troll enchantment. When you die with Self Destruct armor on, a portion of your inventory will not be dropped to the ground, denying your killer some of your inventory items. Tank - Max Level: 5 Tank increases the maximum health of the wearer. The higher the level, the more hearts you have. Undead - Max Level: 10 Undead will give you a burst of Strength when you get low on HP (threshold decided by the level of the enchantment). Reflection - Max Level: 10 Has a chance to reflect arrows/attacks back at the attacker. Acid Burn - Max Level:10 Has the chance, upon being attacked, to give the attacker a poison and burn effect for a few seconds. Siphon - Max Level: 10 When your armor is equipped with Siphon, players who attack you have a chance to lose a random positive potion effect... and have it sent to you! Potion effects issued by other enchantments or buffs such as Tank or the Boss Set Bonus are immune to this enchantment. Mooch - Max Level: 5 When a surrounding player regenerates health, chance to regain a portion of it. Bunny Boost - Max Level: 1 Each Level of Bunny Boost gives you a single level of jump boost, stackable up to 4 with bunny boost on each piece of armor. Gallop - Max Level: 1 Boots from horses, help you run fast while protecting your feet. While sprinting, you rev up and gain a swiftness boost(speed 1) until you stop sprinting. Weapon Enchantments Annihilation - Max Level: 10 With Annihilation, when your opponent is on 5 Hearts or less, you will deal extra damage based on the level of the enchantment. It's in your best interest to keep your health high! Backstab - Max Level: 10 Backstab deals critical damage when you attack an enemy from behind. Backstab will inflict BLEED and deal DOUBLE DAMAGE when triggered. Confetti - Max Level: 10 Confetti makes players you kill drop... confetti! Right-click confetti while in your hand to transform it into a random surprise item! Confetti - Update Mobs now have a chance to drop confetti! Bloodsuck - Max Level: 10 Bloodsuck upgrades the BLEED aspect of weapons by allowing you to heal off of your victim's pain. Every tick of damage your opponent takes from bleeding will be healed to you. Guillotine - Max Level: 10 Guillotine offers a chance for players to drop their head when they die. The higher the level the higher the drop chance. Lumberjack - Max Level: 10 Gives every player you kill a chance to drop a God Apple. Kills will award a standard Golden Apple every other time. Lumberjack also offers a chance at causing Slow on the enemy. Effect and God Apple chance increase per level. Lumberjack - Update Lumberjack now gives experience, Thats right!, Experience for mining wood. Get to chopping! Perish - Max Level: 10 Perish grants a chance to inflict WITHER on your opponent. Higher levels offer a higher chance and a longer lasting effect. Shade - Max Level: 10 Shade grants a chance to inflict BLINDNESS on your opponent. Higher levels offer a higher chance and a longer lasting effect. Shatter - Max Level: 10 Shatter hurts not only your opponent but their armor. When triggered, you'll deal 5 times durability damage to a random piece of armor worn by your opponent. Higher levels offer a higher chance to trigger. Stuffing - Max Level: 10 When farming "stacked" mobs on an island each level of this, when utilized, kills an additional mob in the stack. It's a faster way to farm mobs! Note that only the first mob counts for credit on mob killing challenges when stuffing happens. Thief - Max Level: 10 Thief grants a chance to steal Stars from your target, upon striking them! Thief - Update. Thief Now has a slim chance upon hitting the target to steal a piece of their armor, dropping it on the ground for players to pick up after 5 seconds. Curse - Max Level: 4 Has the chance of disabling healing on your opponent temporarily. Combo - Max Level: 5 If you’re confident you can lay on the pain and remain unscathed yourself, enchant a weapon with combo to do extra damage until you take a hit by your attacker. Viper - Max Level: 5 A necessary addition to the arsenal of any poison-meddler! When your enemies are poisoned, inflict extra damage! Their weakness is your gain! Fear - Max Level: 10 When a victim is struck by a fear-enchanted weapon their helmet will be shifted into their inventory or hotbar (next available slot). Their helmet slot will then be replaced by a Jack o'Lantern to reduce their vision & ensure their fate. The penalties applied scale with the level of gear. Tool Enchantments Autosmelt - Max Level: 1 When you break a block with it, you'll receive the drop as if it came from a furnace. Can be applied to any tool. Magic Touch - Max Level: 1 Allows the enchanted tool to drop mined mob spawners. Can only be applied to Diamond Pickaxes. Upgrade - Max Level: 10 Upgrade has a chance at dropping the resource from the ore better than what you're breaking. It also has a chance to drop the BLOCK FORM of whatever ore you're breaking. Groot - Max Level: 5 The Tool Enchantment “Groot” has a chance at nature’s bounty when breaking Logs or leaves, which drops our new super crops, providing a better chance at farming runes. Stonemason - Max Level: 10 When mining ores, stone, and cobblestone, there's a chance (increases with level) to have the resulting air block transform into stone. Ideal for oreseed farming. Bow Enchantments Headshot - Max Level: 1 Offers a reward for precise aiming. When you shoot a player in the head, you'll deal double damage. (You must be at least 10 blocks away from your enemy for headshots to trigger.) Velocity - Max Level: 4 Velocity makes arrows more powerful by boosting their speed in-flight. Velocity allows you to charge you bow for less time to fire an arrow further. Higher levels increase the speed and accuracy Snare - Max Level: 5 Tired of prey getting away? With the snare enchant, slow those cowardly enough to attempt fleeing with a fully charged shot! Lovestruck - Max Level: 10 Experience breeding animals in a new and exciting manner! Shoot two mobs of the same species with this arrow and a breeding ritual will begin! This page will be updated with any new enchants or effects that are added to skybounds! Stay Tuned!